How Virtual Reality is Changing the PC Game World
Virtual reality is no longer a thing of the past! It seems as if VR technology has finally come…
Working With the Community to Make Better Games
Why build a community? Well, building a community around your game in development is not only beneficial for financial…
6 Apps to Get You Started in Game Development
I know. When I started developing games on my own, I had no idea where to start, or what…
How to Be a Good Gamer and Beat Your Competition Every Time
Video games aren’t the niche, nerdy hobby that they used to be. Over 3.5 billion people play video games….
10 Ways to Come Up with Game Ideas
So, you’ve just finished and released your most recent game. You had a nice (well deserved) week vacation and…
5 Reasons to Develop 3D Browser-Based Games
“Browser games are dead! Long live the browser games!” That’s how we can best describe today’s state of once…
Dorfromantik: The Somewhat Different City Builder
Caution: Danger of addiction! With their debut title Dorfromantik, Toukana Interactive from Berlin mix up the indie games scene….
Making of Lonely Mountains: Downhill – The Long Way Down
The rocky history of Lonely Mountains: Downhill. When we released Lonely Mountains: Downhill on October the 23rd 2019 for…
Making of Lonely Mountains: Downhill – Interview with Megagon Industries
You don’t need a lot of employees to develop a game that is a lot of fun. In December…
Making of Lonely Mountains: Downhill – How to Pitch to a Publisher
Finding a publishing partner for Lonely Mountains: Downhill. In over four years of development of Lonely Mountains: Downhill we…

